Free to start, fair as you grow
One plan per game. Build and test for free, and move up when your game needs more room, more features, or a way to sell to your players.
Plans
Pay yearly and get three months free, with your price locked for life.
FreeFree Build your game and invite your first players. | Recommended Studio$49 per month or $441 per year Open properly, on your own address, and start selling. | Pro$149 per month or $1,341 per year For growing games that want the deeper features. | Max$399 per month or $3,591 per year Everything included, for games with big plans. | |
|---|---|---|---|---|
| Players | Up to 150 | Up to 2,500 | Up to 10,000 | Up to 50,000, fair use |
| Storage | 250 MB | 5 GB | 25 GB | 100 GB |
| Staff seats | 1 | 2 | 5 | 20 |
| Currencies | 1 | 2 | 3 | Unlimited |
| Web address | A subdomain with a random ending | A subdomain you choose, or your own domain | Your own domain | Your own domain |
| Platform ads and footer | Ads and footer shown | A small credit | Removable | Removable |
| Core engines | Collector and Care, at Standard | Collector, Care, Markets, Social and Appearance at Standard, plus a dev blog and Discord tools | All five core engines at Advanced | Everything at Advanced |
| Packs included | None | 2 at Standard | 5 at Advanced | All ten at Advanced |
| Extra packs | Not available | $19 per month each, Standard | $29 per month each, Advanced | All included |
| Selling to players | No | Yes | Yes | Yes |
| Platform fee on player sales | Does not apply | 12% | 8% | 5% |
| Pre-launch store | No | No | No | Yes |
| Design | 3 templates | 8 templates and art slots | Premium templates, fonts, animated scenes and player site themes | Everything in Pro, plus custom CSS, an API and webhooks |
| Analytics | Basic counts | Standard | Advanced | Advanced, plus raw export |
| Sandbox | Preview | Full sandbox | Full sandbox, test players and event practice runs | Everything in Pro, plus load tests |
| Support | Community Discord | Email, within 48 hours | Priority email, within 24 hours | A dedicated channel and a quarterly consult |
Free
Free
Build your game and invite your first players.
- Players
- Up to 150
- Storage
- 250 MB
- Staff seats
- 1
- Currencies
- 1
- Web address
- A subdomain with a random ending
- Platform ads and footer
- Ads and footer shown
- Core engines
- Collector and Care, at Standard
- Packs included
- None
- Extra packs
- Not available
- Selling to players
- No
- Platform fee on player sales
- Does not apply
- Pre-launch store
- No
- Design
- 3 templates
- Analytics
- Basic counts
- Sandbox
- Preview
- Support
- Community Discord
- Recommended
Studio
$49 per month
or $441 per year
Open properly, on your own address, and start selling.
- Players
- Up to 2,500
- Storage
- 5 GB
- Staff seats
- 2
- Currencies
- 2
- Web address
- A subdomain you choose, or your own domain
- Platform ads and footer
- A small credit
- Core engines
- Collector, Care, Markets, Social and Appearance at Standard, plus a dev blog and Discord tools
- Packs included
- 2 at Standard
- Extra packs
- $19 per month each, Standard
- Selling to players
- Yes
- Platform fee on player sales
- 12%
- Pre-launch store
- No
- Design
- 8 templates and art slots
- Analytics
- Standard
- Sandbox
- Full sandbox
- Support
- Email, within 48 hours
Pro
$149 per month
or $1,341 per year
For growing games that want the deeper features.
- Players
- Up to 10,000
- Storage
- 25 GB
- Staff seats
- 5
- Currencies
- 3
- Web address
- Your own domain
- Platform ads and footer
- Removable
- Core engines
- All five core engines at Advanced
- Packs included
- 5 at Advanced
- Extra packs
- $29 per month each, Advanced
- Selling to players
- Yes
- Platform fee on player sales
- 8%
- Pre-launch store
- No
- Design
- Premium templates, fonts, animated scenes and player site themes
- Analytics
- Advanced
- Sandbox
- Full sandbox, test players and event practice runs
- Support
- Priority email, within 24 hours
Max
$399 per month
or $3,591 per year
Everything included, for games with big plans.
- Players
- Up to 50,000, fair use
- Storage
- 100 GB
- Staff seats
- 20
- Currencies
- Unlimited
- Web address
- Your own domain
- Platform ads and footer
- Removable
- Core engines
- Everything at Advanced
- Packs included
- All ten at Advanced
- Extra packs
- All included
- Selling to players
- Yes
- Platform fee on player sales
- 5%
- Pre-launch store
- Yes
- Design
- Everything in Pro, plus custom CSS, an API and webhooks
- Analytics
- Advanced, plus raw export
- Sandbox
- Everything in Pro, plus load tests
- Support
- A dedicated channel and a quarterly consult
Event tokens are separate and do not count.
Free games whose owner has not logged in for 90 days go to sleep: pages stay up, play pauses, and everything wakes when the owner logs in.
Running a studio? There is a Teams tier above Max with custom pricing. Get in touch once you are on the waitlist.
Packs
Ten packs add whole systems to your game. Standard is complete and playable. Advanced is what serious games pay for.
Breeder
Standard and AdvancedGenes, pairings and family trees for players who love to plan.
See what is inside: BreederExplorer
Standard and AdvancedA world to walk through, with places, characters, quests and crafting.
See what is inside: ExplorerCombat & Companions
Standard and AdvancedBattles, gear and small companions for games with a competitive side.
See what is inside: Combat & CompanionsMinigames
Standard and AdvancedQuick games players can play every day for scores and rewards.
See what is inside: MinigamesProgression
Standard and AdvancedLevels, titles and achievements that reward players for sticking around.
See what is inside: ProgressionEvents
Standard and AdvancedLimited-time events that bring your community together.
See what is inside: EventsLore & Books
Standard and AdvancedThe story of your world, in pages players can read and collect.
See what is inside: Lore & BooksContests & Custom Art
Standard and AdvancedPlayer creativity on show, with art submissions and contests.
See what is inside: Contests & Custom ArtAvatar Studio
Advanced only, on Pro and MaxA human character for each player, with a wardrobe to fill.
See what is inside: Avatar StudioHomestead
Advanced only, on Pro and MaxA home to decorate and a garden to grow.
See what is inside: Homestead
Extras, only if you need them
Nobody is ever removed for going over a limit. When a game reaches its player cap, new signups pause until you add room.
- More players
- $10 per month for every 1,000 players
- More storage
- $5 per month for every 10 GB
- Extra staff seat
- $5 per month each
- Send email from your own domain
- $5 per month
- More email
- $8 for every 10,000 emails beyond what your plan includes
- Priority publish review
- $29 once, reviewed within 24 hours
Email included each month: 10,000 on Studio, 50,000 on Pro, 250,000 on Max.
Ways to save
Founding Creators
The first 13 games to open to the public get 20% off whichever paid plan they choose for their first year, their launch price locked in, and a featured place in the showcase.
Pay yearly
Any yearly plan gets three months free, and the price you pay is locked for as long as you stay.
Refer another creator
When a game you referred pays its second invoice, you both get a $25 credit toward any bill. Up to ten a year.
Never locked behind a plan
Safety and ownership are not upsells. Every game gets these, including Free.
- Reporting and blocking
- The moderation queue
- The word filter
- Two-factor login
- Age gates
- Legal page templates
- Artist credits
- An export of your own content and art
- The full ledger of every currency and item movement
- Anti-spam protection
- Accessibility features
Changing plans
What happens when I upgrade?
New features appear in your admin marked as ready to set up. You configure them, try them in the sandbox, and choose when they go live for players.
What happens if I downgrade?
Nothing is deleted. Features from the higher plan become read-only, anything already in progress finishes, and for 30 days you can switch back and pick up exactly where you left off.
Do I pay per game?
Yes. A game is what you subscribe for. If you run a second game, it has its own plan, packs and limits.
Can I try a feature before paying for it?
Yes. Every engine can be tried in your sandbox for free, for as long as you like. You only need the plan or pack to publish it to players.
How do I get paid?
Player payments go to your own payout account. The platform fee for your plan is taken from each sale, and the rest is yours.
Is there a fee on art I buy or commission?
Artists keep 95% of every sale and commission. You pay the artist's price, and that is all.
Your game stays yours
Your species, your writing, your art and your community are yours on every plan. If you ever close your game, players get notice and 30 days to collect what is theirs, and the game can stay online as a free, readable archive.

