Skip to content

Everything a pet game needs, in pieces you switch on

Each part of a game is an engine. Every game starts with the basics, and you add the engines that fit the game you want to make. Most come in two depths: Standard is complete and playable, Advanced is for games that want every dial.

Core engines

These come with your plan.

Packs

Choose the ones that suit your game. Studio includes two, Pro includes five, and Max includes all ten.

Core engine

Collector

The heart of every game: pets to adopt, name, collect and trade.

Standard

Complete and playable.

  • Scheduled pet releases with limited stock
  • An adoption center
  • A den for each player's pets, with sorting and groups
  • Starter pets for new players
  • A collection log to fill in
  • Trades between players
  • Daily rewards and a dailies board
  • A bank with daily interest

Advanced

Everything in Standard, plus:

  • Eggs that hatch by time, care or visits
  • A rehoming center for surrendered pets
  • Release calendars with silhouette and hidden reveals
  • Wishlist alerts when a wished-for pet or item is listed
  • Player referrals with rewards
  • Pet search by genes and status
  • Tuning for new-player trade protection

Which plans include it

  • FreeIncluded at Standard
  • StudioIncluded at Standard
  • ProIncluded at Advanced
  • MaxIncluded at Advanced